Pyramid 13 – Addition Facts to Thirteen Patience

Pyramid 13 – Addition Facts to Thirteen Patience. Addition Game – Patience 13 is an Addition game for practicing basic facts to 13. Practice addition strategies while playing a card game.


Addition Facts Game

Pyramid 13

Math Card Game - Patience

Math Card Game – Pyramid 13

Addition Game:

Patience, also known as Solitaire, is a card game that dates back to mid-Nineteenth Century Europe. The card game has been very popular over the last century & a half. Now, with the advent of computers, Patience has made a huge resurgence.


– For students to individually practice number combinations to 13.

What You Need:

1 Player
1 deck of Pyramid 13 playing cards (4 lots of the numbers 1 to 12)


Shuffle the deck well. Layout the cards face up in the shape of a pyramid by placing one card at the top, then two cards touching the bottom of the first, then three cards touching the bottom of the second row. Repeat this process until there are 6 cards on the bottom row. The remaining cards are placed in a deck at the base of the pyramid.

Addition Card Game

Addition Card Game – How to Set Up

How to Play:

1. The aim of the game is to create pairs of cards that total 13.

NB Only cards that are completely uncovered can be selected.

2. Choose two uncovered cards which total 13 and remove them from the pyramid. Each pair is worth 1 000 points.
3. If no pairs can be made then a card is turned over from the deck.
4. If no pairs are still on offer then another card is turned over from the deck.
5. The process is repeated until combinations to 13 are made.

Numeral Cards for Math Games

Numeral Cards for Math Games

The Player Wins:

When the whole deck of cards has been made into pairs.

The Deck Wins:

When no more pairs can be made from the pyramid and there are no cards left in the deck.
Counting Cards

Counting Cards

Tips and Tricks:  

  • When introducing this game have the students play it in pairs so they help each other recognize combinations.
  • Discuss with the students strategies involved in working out the answers to these algorithms…
12 + 1, 11 + 2, 10 + 3, 9 + 4, 8 + 5, 7 + 6 and the inverse

Possible Extension Activity:

– Students graph their point scores. Is there a common point score in this game? What result is most likely? Which result is most probable?
Subitizing cards

Subitizing cards

Included in this Printable Download:

1 Set of Game Rules
Deck 1 – Numbers 1 – 20
Deck 2 – Numbers as Words 1 – 20
Deck 3 – Ten Frames 1 – 20
Deck 4 – Tallies 1 – 20
Deck 5 – Subified Numbers 1 – 20

Have Fun!


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